The Best Eroge Ever Review
A very long, complex, and deeply satisfying cyberpunk epic.
The only big problem I had was that when you get to the point in a route where the more serious plot kicks in, you're already almost at the ending. The non-slice of life parts of the routes simply don't last long enough to really draw you in before the credits roll. On the other hand, all the endings are meaningfully different and even unpredictable despite drawing from the same backstory and resolving the same conflicts. The slightly odd result is that the most interesting aspect of the plot is comparing and contrasting all the different endings you can find, and there are quite a few. It also helps that the plot itself is perfectly coherent and everyone's actions make perfect sense, so there really isn't anything wrong with these parts other than brevity. I also like how it seems to retain its sense of mystery even after you know what's going on.
My main nitpick is that by far the biggest and most amazing climax (yes, there are several) happens around the 3/4 mark, and the actual finale can't really compare to it. Other than that, the art kinda bugged me at first, and there's a little too much talking as a free action.
There's no denying this VN has a mix of good and bad parts, so it'll probably depend on how good you are at ignoring the bad and focusing on enjoying the good. Also, the optional Ikoi route is the worst by far (it ends up being little more than a jumble of events from Hanene's route and some new things that never go anywhere) so skipping that should help.
Routes/Endings Played: Linear for episodes 5 through 7, both endings for episode 8.
P.S. The encyclopedia also makes a return in this installment, and this time it has quite a bit of information that isn't mentioned anywhere else.