The Best Eroge Ever Review

Here we have a traditional medieval fantasy story with some JRPG gameplay thrown in for good measure. And it is quite good.

The only big problem I had was that when you get to the point in a route where the more serious plot kicks in, you're already almost at the ending. The non-slice of life parts of the routes simply don't last long enough to really draw you in before the credits roll. On the other hand, all the endings are meaningfully different and even unpredictable despite drawing from the same backstory and resolving the same conflicts. The slightly odd result is that the most interesting aspect of the plot is comparing and contrasting all the different endings you can find, and there are quite a few. It also helps that the plot itself is perfectly coherent and everyone's actions make perfect sense, so there really isn't anything wrong with these parts other than brevity. I also like how it seems to retain its sense of mystery even after you know what's going on.

The girls all seem to enjoy beating each other to a pulp more than we might consider healthy, which I found weird in a cool way, but others may find it weird in a bad way. Other than that, if you like lots of badass fights, you should enjoy this.

If we ignore the side heroines, the entirety of The Best Eroge Ever is building up to a single emotional moment at the very end. In other words, the destination is more important than the journey. No doubt many people will have some preference for or against this approach.

The good news is that the main plot is actually very clever and interesting. The protagonist definitely felt like a relatively normal human who, through some very unfortunate events, rose to the level where he could literally fight gods and goddesses and affect the history of the entire world, and as a result I genuinely cared about seeing what happened to him and helping him defeat the bosses (especially the final one). Also, every important plot thread got its fair share of closure by the end, and it always felt either satisfying or sad when it did (even when it was quite obvious what would happen).

Score: 7.5/10

Polarization: (-49.5/+61.2)


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